How Solaris and Moon turn space into a prison of the mind
Long before modern blockbusters turned the final frontier into a backdrop for explosions, a handful of films used the cold quiet between stars as a mirror for the human mind. Two of the most haunting entries in that lineage, Andrei Tarkovsky's Solaris and Duncan Jones's Moon, transform orbital outposts into pressure cookers where loneliness becomes the real environment. Both films treat distance from Earth not as adventure but as a kind of slow erasure, and both reward patient viewers with a melancholy that lingers long after the credits roll.
Watching these films back to back, whether on a Saturday night at the Brisbane New Farm Cinemas or during a retrospective season at ACMI in Melbourne, reveals just how much they share. They strip away the operatic sweep of Hollywood space opera and replace it with cramped corridors, recycled air, and a sense of being watched by something that may or may not be there. The result is a pair of films that feel less like science fiction and more like ghost stories wearing space helmets.
Setting the stage two stations one kind of emptiness
Solaris places us aboard a research station drifting above a sentient ocean, where the crew has dwindled to a handful of broken people. Moon introduces us to Sam Bell, a lone contractor working a three-year shift harvesting helium-3 for Lunar Industries, with only a HAL-like computer named GERTY for company. Both settings are deliberately unglamorous. The Solaris vessel feels lived in and cluttered, while Moon's lunar base has the sterile functionality of a mining camp in the Pilbara transplanted onto another world.
What makes both films resonate is how mundane the trappings become. There are no alien battles, no laser firefights, and no triumphant soundtrack cues when something goes right. Instead, we get flickering instrument panels, ration packs that look disturbingly similar to what a fly-in fly-out worker might pull from a cooler in Karratha, and the kind of procedural routine that would feel familiar to anyone who has done long stints in remote Australian postings. The ordinariness is the horror. The Australian Classification Board's careful handling of these films, often giving them mature ratings rather than restricting them outright, lets older audiences sit with the discomfort in proper adult company.
The corridor as confessional
Tarkovsky lingers in hallways the way a novelist lingers in the thinking moments between dialogue. Solaris uses its corridors as spaces of approach and retreat, places where the characters are forced to pass one another in silence. Moon, working with a fraction of the budget, achieves something similar through repeated shots of Sam walking the same short stretch of base to the harvester and back. The repetition becomes a visual heartbeat.
In both films, these passages are scored to feel almost liturgical. The viewer becomes attuned to the rhythm of footsteps, the hum of ventilation, and the small sounds of a body moving through a sealed environment. It is the same feeling you get walking back to a donga at the end of a long shift at a Cape York worksite, where the only audience for your exhaustion is the wind and the dark.
Visual cues in the corridor scenes
- Long static shots from fixed camera positions, denying the viewer any escape from the slow approach of another character
- Tracking shots that follow a character from behind, making the audience a silent companion on the walk to the next small humiliation
- Doorways left open or closed just out of frame, implying that something is always just past the camera's view
- Reflections in glass and polished metal that double the figures and the emptiness around them
Ghosts made of light and memory
The central conceit of Solaris is that the ocean manifests people drawn from the crew's memories, forcing the protagonist to confront a recreation of his dead wife. Moon introduces a stranger who looks exactly like Sam, a doppelgänger whose existence destabilises everything the original Sam believed about his mission. Both films weaponise intimacy. They use the appearance of a familiar face to make the surrounding void feel even more cavernous.
What is striking is how little either film leans on spectacle to sell these encounters. The manifestations are presented with restraint, often lit in soft natural tones, or in Moon's cold fluorescent glare. The unsettling quality is in the performance, not the effects. There is an exhausted quality to these encounters that Australian viewers, accustomed to the quiet reserve of performers in films like The Proposition, will recognise immediately.
Colour palettes of isolation
Tarkovsky drenches his station in a greenish, waterlogged palette, with reflections of the planet below bleeding into every polished surface. Jones goes the other way, choosing the bleached greys and bone whites of a corporate lunar facility. Both choices push the viewer toward a kind of emotional flatness. There is no warmth to hide in.
For those watching at home in Adelaide or Perth, where the dry summer light can feel similarly unrelenting, the lunar palette may even feel uncomfortably familiar. Moon makes the Moon itself look less like a place of wonder and more like a workplace. Solaris makes its ocean look like a malevolent colleague. Colour, in both films, becomes a kind of psychology. A food site looking at how astronauts eat in orbit captures something similar in its discussion of layered salad with crab sticks, where every element of a meal has to be considered for what it does to morale in a confined setting.
Score hum and the absence of wind
Both films rely on electronic drones and the mechanical sound of life support. Tarkovsky uses Bach as a counterweight to the station's ambient hum, while Jones deploys a sparse piano motif that occasionally surfaces like a memory of feeling. The effect is similar. Sound design in space, when it bothers to be honest, should feel claustrophobic and mechanical.
This approach sits in stark contrast to the bombastic orchestral sweeps of mainstream space cinema. There are moments in Moon where the only audible element is the soft whirr of a faulty air recycler, and they are more tense than any number of chase sequences. It recalls the quality of quiet that visitors to places like the Nullarbor Plain experience on a still night, where the absence of sound itself becomes a presence.
Recurring sonic touches across both films
- A low, almost subliminal hum from life support equipment, present in nearly every interior scene
- Brief musical motifs that surface only when a character touches on something tender, then vanish just as quickly
- Silence used as a sudden absence rather than a constant, drawing attention to what has just stopped
- Small bodily sounds, breathing and swallowing, amplified in the airless stillness
What the silence reveals
Ultimately, both films argue that outer space is less a frontier than a mirror. The isolation strips away social performance and leaves behind something raw. For Australian audiences living under wide skies, where the bush itself can feel like a frontier, the metaphor lands with particular force. Many viewers will recognise something of the psychological toll described by FIFO workers in remote Western Australia, or by farmers in the Wimmera, in the slow unravelling of these characters.
These are not films that offer easy answers, and they are not meant to. They sit with discomfort, and they trust the viewer to do the same. If this kind of thoughtful, atmospheric genre work appeals to you, the same blog has written about another film that turns reality into hallucination in why beyond the black rainbow feels like a fever dream. Pair it with these two, dim the lights, and let the quiet do the work.